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Swift游戏开发经典实例
book

Swift游戏开发经典实例

by Jonathon Manning, Paris Buttfield-Addison
January 2020
Intermediate to advanced
356 pages
6h 4m
Chinese
China Electric Power Press Ltd.
Content preview from Swift游戏开发经典实例
声音
141
讨论
如果没有
beginGeneratingPlaybackNotifications
调用这一句,播放通知不会发送。
如果我们不想再接收播放通知,可以调用
endGeneratingPlaybackNotifications
方法。
注意,当应用程序进入后台后,我们不会再接收播放通知。比较好的做法是,当游
戏从后台返回前台,手动更新界面,而不是依赖于播放通知。
4.8
音乐回放控制
问题
当音乐
App
正在播放时,可以控制音乐的播放吗?
解决方案
使用
MPMusicPlayerController
可以
控制音乐播放的状态:
let musicPlayer = MPMusicPlayerController.systemMusicPlayer
musicPlayer.play()
musicPlayer.pause()
musicPlayer.skipToBeginning()
musicPlayer.skipToNextItem()
musicPlayer.skipToPreviousItem()
musicPlayer.beginSeekingForward()
musicPlayer.beginSeekingBackward()
musicPlayer.stop()
讨论
记住,当我们使用共享的系统音乐播放器时,我们对回放状态进行的改变都会对所
有使用了系统播放器的应用程序产生影响。当然,其他应用程序(通常是音乐程序,
但也有可能是其他
App
)对回放状态的改变也会影响到你的
App
通过查询音乐播放器
playbackState ...
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Publisher Resources

ISBN: 9787519840129