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Swift游戏开发经典实例
book

Swift游戏开发经典实例

by Jonathon Manning, Paris Buttfield-Addison
January 2020
Intermediate to advanced
356 pages
6h 4m
Chinese
China Electric Power Press Ltd.
Content preview from Swift游戏开发经典实例
人工智能和行为
285
to: to
destroy: destroy
the: the
Ring: ring
Mr Frodo: Mr
讨论
语言标签对于文字游戏来说很有用,例如,你可以识别出用户输入的命令(如“
open
the door
”)中的动词。
打标签的方案(
scheme
)有很多,这取决于你要分析的是什么语言了。要了解有哪
些方案可用,你可以使用
NSLinguisticTagger
类的
availableTagSchemes
方法:
//
针对英语的所有标记方案
NSLinguisticTagger.availableTagSchemes(forLanguage: "en")
9.14
AVFoundation
框架访问相机
问题
为了显示摄像头的视频画面,你要直接访问相机。
解决方案
AVFoundation
框架创建一个
AVCaptureSession
,创建时用相机作为输入源:
1.
首先,新建一个
single-view
项目。
2.
打开
Main.storyboard
。在
Object Library
中找到
Tap Gesture Recognizer
,将它
拖到
view controller
view
上。
3.
Outline
窗口中选中刚刚添加的
Tap Gesture Recognizer
。如果未打开
Outline
窗口,请点击画布左下角的按钮。
4.
打开助手编辑器,显示
ViewController
的源代码文件。
5.
按住
ctrl
键,从
Tap Gesture ...
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Publisher Resources

ISBN: 9787519840129