March 2017
Intermediate to advanced
480 pages
11h 3m
English
In addition to open source physics engines and books, online resources are also a great place to research game physics. There are several blogs and publications available. I highly recommend publications from valve:
In addition to the mentioned blogs, there are several videos and presentations on various physics topics available on the GDC vault:
There is also a list of relevant GDC ...
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