March 2017
Intermediate to advanced
480 pages
11h 3m
English
We have finally made it to the part of the book where we can stop talking about theory and actually implement some physics. By the end of this chapter you will have several particles bouncing around the screen colliding with obstacles. In order to achieve this, we will cover the following topics in this chapter:
In this chapter, we are going to start implementing actual physics. All of the physics related code will be provided within the chapter. A framework for creating windows ...
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