March 2017
Intermediate to advanced
480 pages
11h 3m
English
In this chapter, we will cover the basic math needed to multiply and invert matrices:
Matrices in games are used extensively. In the context of physics, matrices are used to represent different coordinate spaces. In games, we often combine coordinate spaces; this is done through matrix multiplication. In game physics, it's useful to move one object into the coordinate space of another object; this requires matrices to be inverted. In order to invert a matrix, we have to find its minor, determinant, cofactor, and adjugate. This ...
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