Skip to Content
GPU Pro 5
book

GPU Pro 5

by Wolfgang Engel
May 2014
Intermediate to advanced
522 pages
16h 1m
English
A K Peters/CRC Press
Content preview from GPU Pro 5
3
VI
Quadtrees on the GPU
Jonathan Dupuy, Jean-Claude Iehl,
and Pierre Poulin
3.1 Introduction
Finding an appropriate mathematical representation for objects is a fundamental
problem in computer graphics. Because they benefit from hardware acceleration,
polygon meshes provide an appealing solution and are widely adopted by both in-
teractive and high-quality renderers. But in order to maintain optimal rendering
performance, special care must be taken to guarantee that each polygon projects
into more than a few pixels. Below this limit, the Z-buffer starts aliasing, and
the rasterizer’s efficiency decreases drastically [AMD 10]. In the movie industry,
this
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

GPU Pro 6

GPU Pro 6

Wolfgang Engel
GPU Pro 2

GPU Pro 2

Wolfgang Engel
GPU PRO 3

GPU PRO 3

Wolfgang Engel
GPU Pro 4

GPU Pro 4

Wolfgang Engel

Publisher Resources

ISBN: 9781482208641