
60 I Rendering
4.6 Particle Update
We update the position and velocity of particles following the Particle-In-Cell
(PIC) and Fluid-In-Particle (FLIP) approaches that mix particles and grids [Zhu
and Bridson 05]. The main idea with these numerical schemes is that instead of
sampling the grid to assign new values (e.g., velocities) to the particles, we can
recover only the differences to their original values.
4.6.1 Particle Velocity
In PIC, the particle’s velocity is taken directly from the grid, which tends to
be very dissipative, viscous and leads to damped flow. For more lively features
and better energy conservation, FLIP assigns only the difference