
6
IV
Adaptive Scalable
Texture Compression
Stacy Smith
6.1 Introduction
Adaptative Scalable Texture Compression (ASTC) is a new texture compression
format that is set to take the world by storm. Having been accepted as a new
Khronos standard, this compression format is already available in some hardware
platforms. This chapter shows how it works, how to use it, and how to get
the most out of it. For more in-depth information, there is a full specification
provided with the encoder [Mali 14a].
6.2 Background
ASTC was developed by ARM Limited as the flexible solution to the sparsely
populated list of texture compression formats previously available. In the