
3
IV
Bandwidth Efficient Graphics
with ARM
Mali GPUs
Marius Bjørge
3.1 Introduction
GPUs in mobile devices today are becoming increasingly powerful. The biggest
concern in the mobile space is battery life and one of the biggest consumers of
battery is external memory access. Modern mobile games use post-processing
effects in various ways and while the GPU itself is capable of doing this, the
bandwidth available to the GPU is typically not.
A major strength of Mali and other tile-based architectures is that a lot of
operations can be performed on-chip without having to access external memory.
For an application to run efficiently on such architectures it is b