April 2021
Beginner to intermediate
506 pages
11h 57m
English
Now that you’ve decided to use SpriteKit, it’s time to create your first game, Gloop Drop. In this chapter, you’ll start with the basics:
If you’re new to SpriteKit, this is the place to start. You’ll meet the basic building blocks of SpriteKit—like sprites and nodes—and you’ll work with assets and the asset catalog, setting the stage for what’s to come.
If, however, this isn’t your first time using SpriteKit, stick around—this chapter moves quickly, and you might find some new and useful information.
Gloop Drop is a 2D game based on the classic 1980s video game, Kaboom!. In Gloop Drop, the player’s ...
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