Skip to Content
Apple Game Frameworks and Technologies
book

Apple Game Frameworks and Technologies

by Tammy Coron
April 2021
Beginner to intermediate
506 pages
11h 57m
English
Pragmatic Bookshelf
Content preview from Apple Game Frameworks and Technologies

Configure Products in Xcode

With in-app purchases, nearly everything is tied to a product ID (or product identifier). As it turns out, there’s no way to fetch product IDs from the App Store, so you’ll need another way to load the product IDs into your Xcode project. For example, you could:

  • Create a class or struct with static variables to hold the product IDs.
  • Use a property list to include an array of product IDs in the app bundle.
  • Use a remote server to host a JSON file containing the product IDs.

The first two options are typical implementations for scenarios where you have limited products or product updates. The third option is typically used when you have frequent updates and/or delivered content. For the gloopdrop project, you’ll use a custom ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit

Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit

James Goodwill, Wesley Matlock
Programming iOS 13

Programming iOS 13

Matt Neuburg

Publisher Resources

ISBN: 9781680508543Errata Page