April 2021
Beginner to intermediate
506 pages
11h 57m
English
In Creating an Ad Unit for Rewarded Ads, you set up a rewarded ad unit that serves video ads to Gloop Drop. The idea is that when players watch one of these ads, they’ll earn a reward: the ability to continue their game. At the moment, though, this Continue Game feature doesn’t yet exist, so you’ll need to build it, starting with a few tweaks to the UI.
Open the Assets.xcassets asset catalog and create a new sprite atlas named game_ui. Copy the three image files—start@1x.png, start@2x.png, and start@3x.png—from the resources/game_ui folder into the newly created sprite atlas. (Don’t forget to delete the default Sprite image set.)
With the new sprite atlas in place, you’re ...
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