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Apple Game Frameworks and Technologies
book

Apple Game Frameworks and Technologies

by Tammy Coron
April 2021
Beginner to intermediate
506 pages
11h 57m
English
Pragmatic Bookshelf
Content preview from Apple Game Frameworks and Technologies

Move the Player with Actions

Currently, the player object is defined in the scene using a local variable within a single method. This approach won’t work because you need access to the player object from outside of that single method. To fix this problem, you’ll add a new player property to the GameScene and remove the local player variable from the didMove(to:) method.

Still inside the GameScene.swift file, add the following property to the GameScene class, just above the didMove(to:) method:

 let​ player = ​Player​()

Then, change the player set-up code in the didMove(to:) method to match this:

 // Set up player
 player.position = ​CGPoint​(x: size.width/2, y: foreground.frame.maxY)
 addChild​(player)
 player.​walk​()

This code gives you ...

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Publisher Resources

ISBN: 9781680508543Errata Page