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Apple Game Frameworks and Technologies
book

Apple Game Frameworks and Technologies

by Tammy Coron
April 2021
Beginner to intermediate
506 pages
11h 57m
English
Pragmatic Bookshelf
Content preview from Apple Game Frameworks and Technologies

Next Steps

In this chapter, you finished the work needed to get multiplayer games working with Hog Dice. In doing so, you learned how to start, stop, and manage turn-based games in the Game Center using GameKit. You also learned how adding the ability to play against other Game Center players can help increase your game’s exposure.

Over the last two chapters, you’ve done a lot of work with Game Center and GameKit, but there’s still a lot more to learn. Sadly, this book has only so much room. Yet, despite the enormity of this topic, you have enough to get you started with implementing Game Center features in your own games. For more information, please refer to the following two resources:

  • The main Game Center site[55] on Apple’s developer website. ...
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Publisher Resources

ISBN: 9781680508543Errata Page