June 2013
Intermediate to advanced
346 pages
8h 42m
English
Kevin’s book is stuffed full of useful code and explanations, to the point of being inspirational. The math/matrix stuff is the best I have ever read on the topic. If you already know Java well and want to break into 3D graphics, this book is perfect.
| → | John Horton |
| HadronWebDesign.com and author of the Android math league app Math Legends |
Cuts out the academic fluff and teaches you what you need to become productive quickly. I wish I had access to such a clear, concise, and humorous book when I first learned OpenGL.
| → | Mark F. Guerra |
| Developer, GLWallpaperService library for OpenGL |
An amazing introduction to Android graphics programming, covering all the topics that give headaches to OpenGL beginners ...
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