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OpenGL ES 2 for Android by Kevin Brothaler

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Installing the Tools

Here’s a basic list of things we’ll need to develop OpenGL for Android:

  • A personal computer running Windows, OS X, or Linux

  • A Java Development Kit (JDK)

  • The Android Software Development Kit (SDK)

  • An integrated development environment (IDE)

  • A phone, tablet, or emulator supporting OpenGL ES 2.0

The first thing you’ll need is a personal computer suitable for development; any recent computer running Windows, OS X or Linux should do. On that computer, you’ll need to install a JDK, which you can download from Oracle’s website.[13] Google currently specifies JDK 6 for Android development, but later JDKs should work by default. On the off chance that they don’t, you’ll just need to double-check that your compiler compliance level ...

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