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OpenGL ES 2 for Android by Kevin Brothaler

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Chapter 10Spicing Things Up with Particles

We’re going to change directions and start exploring more of the art behind OpenGL. Over the next few chapters, we’ll start building up a landscape with mountains, clouds, and a few effects thrown in just for fun.

As we reach the end of this project, we’ll wrap things up by turning this landscape into a 3D live wallpaper that can run on your Android’s home screen. Like 3D games, 3D live wallpapers have really exploded in popularity as Android phones get faster and ship with larger and more vibrant screens. These live wallpapers are also easier to create in some ways, as the focus is more on the art and the aesthetics, and there’s usually no game logic to worry about.

Beauty is in the eye of the beholder, ...

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