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Unity Virtual Reality Projects - Second Edition
book

Unity Virtual Reality Projects - Second Edition

by Jonathan Linowes
May 2018
Beginner
492 pages
11h 53m
English
Packt Publishing
Content preview from Unity Virtual Reality Projects - Second Edition

Interactable items

Directly interacting with objects in VR, such as grabbing items and using them to perform other actions, is a bit more complex. And, it can be tricky to get right. So it doesn't make sense, especially in this book, to grow our own interaction system. Unfortunately, there is not a single standard toolkit either. But, there are more than a few very good toolkits you can use, albeit most are specific to individual target platforms.

Generally, the architecture is similar among these solutions:

  • Provides prefabs for the player camera rig
  • Camera rig includes objects for your hands, including input controller components
  • Hand objects include components that trigger events when interactions occur
  • An interactable component is added ...
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Publisher Resources

ISBN: 9781788478809