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Unity Virtual Reality Projects - Second Edition
book

Unity Virtual Reality Projects - Second Edition

by Jonathan Linowes
May 2018
Beginner
492 pages
11h 53m
English
Packt Publishing
Content preview from Unity Virtual Reality Projects - Second Edition

Adding remote avatars

The Avatar SDK also uses the Oculus cloud services to get specific player's avatar settings and preferences. Set the App ID for the Avatar SDK, as follows:

  1. Select Oculus Avatars | Edit Settings from the main menu
  2. Paste your App ID into the corresponding slot in Inspector

This may not really be necessary right now if you're OK with the default "blue" avatar, but we'll need it for multiplayer networking. According to the Oculus docs:

Note: You may ignore any No Oculus Rift App ID warnings you see during development. While an App ID is required to retrieve Oculus avatars for specific users, you can prototype and test experiences that make use of Touch and Avatars with just the default blue avatar.

To add other player's ...

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Publisher Resources

ISBN: 9781788478809