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Unity Virtual Reality Projects - Second Edition
book

Unity Virtual Reality Projects - Second Edition

by Jonathan Linowes
May 2018
Beginner
492 pages
11h 53m
English
Packt Publishing
Content preview from Unity Virtual Reality Projects - Second Edition

Setting your XR SDK

When your project is built with Virtual Reality Supported enabled in Player Settings, it renders stereoscopic camera views and runs on an HMD:

  1. Go into Player Settings (Edit | Project Settings | Player).
  2. In the Inspector window, find the XR Settings at the bottom and check the Virtual Reality Supported checkbox.
  3. Choose the Virtual Reality SDK you will require for your target device. Refer to the previous table.

Depending on the target platform you are using, the Virtual Reality SDKs available in your Unity installation will vary. If your target VR is shown, then you're good to go. You can add others by pressing the ( + ) button in the list, and remove ones pressing the ( - ) button.

For example, the following screenshot ...

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Publisher Resources

ISBN: 9781788478809