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Unity Virtual Reality Projects - Second Edition
book

Unity Virtual Reality Projects - Second Edition

by Jonathan Linowes
May 2018
Beginner
492 pages
11h 53m
English
Packt Publishing
Content preview from Unity Virtual Reality Projects - Second Edition

Magic orbs

Before we do full 360-photo viewing, for fun let's first consider a special case, magic orbs. For this example, we'll look at the sphere from the inside, mapping a 360-degree image onto its inside surface. Then, we'll put a solid colored shell around the outside. So, you really have to stick your head into the sphere to see what's there, or grab the sphere and "put it on your eyes!"

To build it, follow these steps:

  1. Create a new material by navigating to Assets | Create | Material and name it FarmhouseInward.
  2. In Inspector, use the Shader selector and choose Unlit | MyInwardShader, the one we just created.
  3. Locate the Farmhouse texture image and drag it onto the shader component's Albedo texture. If needed, set Tiling X to -1 to ...
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Publisher Resources

ISBN: 9781788478809