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Unity Virtual Reality Projects - Second Edition
book

Unity Virtual Reality Projects - Second Edition

by Jonathan Linowes
May 2018
Beginner
492 pages
11h 53m
English
Packt Publishing
Content preview from Unity Virtual Reality Projects - Second Edition

A unit cube

Now, let's build a unit cube in Blender.

The default scene may already have objects, including a cube, camera, and a light source, as shown earlier in the default Blender window. (Your startup settings may be different since that can be configured.)

If your startup scene does not contain a unit cube, create one, as follows:

  1. Make sure that the scene is empty by deleting whatever is in it (right-click to select, X on the keyboard to delete).
  2. Set the 3D cursor to the origin (0,0,0) using Shift + S (opens the Snap options list) | Cursor To Center.
  3. In the left Tool Shelf panel, choose the Create tab and under Mesh select Cube to add a cube.

OK, now we're all on the same page.

Note that in Blender, the reference grid extends in the ...

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Publisher Resources

ISBN: 9781788478809