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Unity Virtual Reality Projects - Second Edition
book

Unity Virtual Reality Projects - Second Edition

by Jonathan Linowes
May 2018
Beginner
492 pages
11h 53m
English
Packt Publishing
Content preview from Unity Virtual Reality Projects - Second Edition

The gallery room level

First, we'll build the art gallery's room structure by performing the following steps:

  1. Create a floor plane by navigating to GameObject | 3D Object | Plane. Reset its Transform option and rename it to Floor.
  2. Create the material for the floor and color it brown. Create | Material, rename it, set its Albedo (70, 25, 5), and drag the material onto the Floor.
  3. Our room is sized 24 by 36 feet, which in meters is roughly 7.3 by 11. A Unity plane is 10 units square. So, Scale it to (0.73, 2, 1.1).
  4. Import the gallery model (for instance, Gallery.blend). Drag a copy from Project Assets into the Scene. Reset its Transform option.
  5. Manually rotate and/or scale it to fit the floor, as needed (mine fits, but its Rotate Y value needed ...
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Publisher Resources

ISBN: 9781788478809