May 2018
Beginner
492 pages
11h 53m
English
The Unity Profiler is a performance instrumentation tool that reports how much processing time is spent in various areas of your game, including rendering and scripts. It records the statistics over time during gameplay and shows them in a timeline graph. Clicking lets you drill down into the details. See http://docs.unity3d.com/Manual/Profiler.html and the following screenshot:

The Profiler compacts a lot of information into a small space, so you should recognize its various parts to understand better what you're seeing. Along the top of the window is the Profiler controls toolbar, which enables you to turn profiling ...
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