Creating a rubber material

In this recipe, we will create a generic rubber shader, as shown in this screenshot:

Creating a rubber material

The rubber material as it appears in the final rendering

Getting ready...

Start Blender and load the 9931OS_Suzanne_start.blend file.

How to do it...

Now we are going to create the material by performing the following steps:

  1. Click on New in the Material window under the Properties panel or in the Node Editor toolbar. Rename the material Rubber.
  2. With the mouse arrow in the Camera view, press Shift + Z to set it to Rendered mode.
  3. Switch the Diffuse BSDF shader with a Mix Shader node, and in the second Shader slot, select a Glossy BSDF node. In the ...

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