Creating a rubber material
In this recipe, we will create a generic rubber shader, as shown in this screenshot:
Start Blender and load the
Now we are going to create the material by performing the following steps:
- Click on New in the Material window under the Properties panel or in the Node Editor toolbar. Rename the material
- With the mouse arrow in the Camera view, press Shift + Z to set it to Rendered mode.
- Switch the Diffuse BSDF shader with a Mix Shader node, and in the second Shader slot, select a Glossy BSDF node. In the ...