February 2015
Intermediate to advanced
400 pages
9h 22m
English
In this recipe, we will create a material similar to iridescent chitin (found in some kinds of beetles), as shown in the following screenshot:

The beetle chitin-like material as it appears in the final rendering
Start Blender and open the 9931OS_08_start.blend file, where there is an already set scene with an unwrapped Suzanne primitive object leaning on a Plane, an Emitter mesh-light, and a Camera.
Go to the World window and enable the Ambient Occlusion option with the Factor value as 0.10.
Let's start immediately with the material creation using the following ...
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