February 2015
Intermediate to advanced
400 pages
9h 22m
English
In this chapter, we will cover the following topics:
Following on from the natural materials we have seen in Chapter 3, Creating Natural Materials in Cycles, and in Chapter 5, Creating Complex Natural Materials in Cycles, it's now time to take a look at organic shaders.
Once again, while building the materials, we tried to use only the Cycles procedural ...
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