February 2015
Intermediate to advanced
400 pages
9h 22m
English
In this recipe, we will create a fake Subsurface Scattering material using the Ray Length output of the Light Path node.

The Rendered result of the fake SSS material of this recipe
Start Blender and open the 9931OS_07_start.blend file.
8. Finally, click on the Pattern button to select the Correlated Multi-Jitter ...Read now
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