February 2015
Intermediate to advanced
400 pages
9h 22m
English
In this recipe, we will make a snowy mountain landscape by reusing existing shaders—the Rock_procedural and the
Snow materials. We will improve these materials by grouping them and exposing the useful values. Then we will create a new group node that will work as a stencil to depict snow in a more customizable and natural way on the rocks as shown in the following screenshot:

The snowy mountain landscape as it appears in the final rendering
As usual, let's start with the preparation of the scene. In this case, we start with an almost ready blend file:
9931OS_05_RockSnow_start.blend ...Read now
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