defined the brand. We’ve got what we need to start building. The
next step in our process here is the touchpoint.
Marketers use a lot of different terms when it comes to
describing consumer touchpoints. Some use terms such as media,
channels, vehicles, venues, connections, or even engagements. All of
these terms mean the same thing in my mind. I like the concept of
a touchpoint because it is so visually descriptive and so broad in
its potential coverage. It’s a chance for the brand to reach out,
make a connection, provide information, and motivate consumers
to do something that will ultimately impact their lives.
Marketers have often thought of
touchpoints in only the traditional
way, as in television and print adver-
tising. In a constantly changing world
of media options, I’d like to think of
touchpoints in the broadest way pos-
sible to include any channel available
to us, whether on the Internet, out of
home, in any kind of mail, or in any
manner in which the brand can con-
nect with a consumer. Any opportuni-
ty to reach a consumer is a touchpoint that we should potentially
use to build the brand experience. It can be anything that puts the
brand within arm’s reach of a consumer. Movie theaters, cell
phones, bathroom stalls, chat rooms, exercise bikes at the gym,
taxicabs, pens, banner ads, freight trucks, social media—anything
and everything.
Don’t be constrained by traditional thinking, like television
advertising or even websites (the “new traditional”). Think even
broader than what is currently called the new media on the
Internet, like Facebook, LinkedIn, or Twitter. With the proliferation
of media options, the list of potential touchpoints is almost end-
less. Almost anything is a possibility—even people walking up and
100 The Experience Effect
A touchpoint is anything
that puts the brand
within arm’s reach of
a consumer—movie
theaters, cell phones,
bathroom stalls,
chat rooms—anything
and everything.