Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, 2nd Edition
by Jeremy Gibson Bond
ABOUT THE AUTHOR
Jeremy Gibson Bond is a Professor of Practice, teaching game design and development in the Media and Information Department at Michigan State University (http://gamedev.msu.edu), which has been ranked a top-ten game design program for the last several years. Since 2013, he has served the IndieCade independent game festival and conference as the Chair of Education and Advancement, where he co-chairs the IndieXchange summit each year. In 2013, Jeremy founded the company ExNinja Interactive, through which he develops his independent game projects. Jeremy has also spoken several times at the Game Developers Conference.
Prior to joining the faculty at Michigan State, Jeremy taught for three years as a Lecturer in the Electrical Engineering ...
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