Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, 2nd Edition
by Jeremy Gibson Bond
ACKNOWLEDGMENTS
A tremendous number of people deserve to be thanked here. First and foremost, I want to thank my wife, Melanie, whose help and feedback on my chapters throughout the entire process improved the book tremendously. I also want to thank my family for their many years of support, with special thanks to my father for teaching me how to program as a child.
On this second time into the breach, several people at Pearson provided support to me and once more shepherded me through the process. Chief among them were Chris Zahn, Laura Lewin, Paula Lowell, Lori Lyons, Olivia Basegio, and Dhayanidhi Karunanidhi, who each demonstrated laudable patience in working with me. I also had the support of some fantastic technical reviewers: Marc Destefano, ...
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