Index
Index
568
motion-tween symbols, 279
motion tweening, 277–298
best practices, 279
vs. classic tweening, 243, 277,
278
copying and pasting, 321–322
creating bouncing ball with,
279–284
and Distribute to Layers
feature, 179
and Flash versions, 277
how it works, 278
and motion-tween paths,
288–293
and Orient to Path option, 294
swapping tween targets in,
295–298
motion tweens
autorotation in, 310
copying motion of, 475
and custom easing, 360, 361
and inverse kinematics, 348
multiple-layer, 336–340
re-creating, 362–364
reversing direction of,
346–347, 349
mouse events, 436, 453
mouseMove
event, 453
MOV  les, 532
movie-clip buttons, 415–418,
459, 462
movie-clip symbols
animated, 352, 355–356
converting animations to, 351
as interactive objects, 453
vs. other types, 195
placing instances of, 355
scripting to act as buttons,
459–462
movie-display windows
controlling placement of
movie window in, 550
scaling movies to  t, 549
setting dimensions of, 548
movies
adding button component
to, 454
adding keyframes to, 237–238
controlling playback of, 235
exporting, 525
le-size considerations, 526,
529
tting into browser windows,
548
placing buttons in, 403
placing symbol instances in,
199
preparing for optimal
playback, 526–529
previewing, 234–235
printing, 525
publishing, 531–533
quality issues, 526
removing frames from,
228–230
scrubbing through, 234
setting frame rate for, 236
MP3 compression, 539
MP3 format, 487
MSAA technology, 530
multiline delimiters, 428
multimedia projects, 487
multiple-shape tweens, 268–269
MX  les, 477
N
nested objects, 463
New Document dialog, 4, 8
New Document option, 2
New Folder button, 191
New Symbol button/command,
197
New Workspace dialog, 11
No Document option, 2
nodes, 371
numeric values, entering, 24
O
Object Drawing mode, 39, 54,
55, 70
object-level undo, 208
Omit Trace Actions option, 542
On Launch options, 2
onion skinning, 239–240,
241–242, 249, 294, 340
Open As Library dialog, 188
operators, 440
Orient to Path mode, 256
Orientati