
Index
Index
572
symbols (continued)
animations to, 350–351
converting graphics to,
193–195
creating from scratch,
197–198
de ned, 185
duplicating, 203, 205
editing, 198, 206
moving along paths, 253–255
moving in straight lines,
251–252
pasting, 178
positioning tweened, 247
preventing interactions
between, 149
reducing layer buildup with,
352
registration point for, 196, 198
rotating/spinning, 259–261
swapping, 296
switching, 204–205
testing interactivity of, 444
transformation point for, 196
transforming, 200
and tweening types, 244
types of, 195
using IK armatures to
connect, 366–369
Symmetry Brush option, 159
Sync setting, 500, 501, 503
synchronized sounds, 496
syntax, ...