
Index
Index
568
motion-tween symbols, 279
motion tweening, 277–298
best practices, 279
vs. classic tweening, 243, 277,
278
copying and pasting, 321–322
creating bouncing ball with,
279–284
and Distribute to Layers
feature, 179
and Flash versions, 277
how it works, 278
and motion-tween paths,
288–293
and Orient to Path option, 294
swapping tween targets in,
295–298
motion tweens
autorotation in, 310
copying motion of, 475
and custom easing, 360, 361
and inverse kinematics, 348
multiple-layer, 336–340
re-creating, 362–364
reversing direction of,
346–347, 349
mouse events, 436, 453
mouseMove
event, 453
MOV les, 532
movie-clip buttons, 415–418,
459, 462
movie-clip symbols ...