
185
Working
with Symbols
7
In previous chapters, you learned to create
and edit static graphics. Ultimately, you’ll
want to animate those graphics, and you’ll
probably want to use the same graphic over
and over again. You may want an element
to appear several times in one movie, or you
may want to use the same element in several
movies. You can save graphic elements for
reuse by storing them in a library; to do that,
you rst turn the graphics into symbols.
Every Flash document has its own library;
the library contains the symbols you create
and other assets—reusable elements that you
import for use in your movie (see the sidebar
“Library Terminology ...