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Game Development Patterns and Best Practices
book

Game Development Patterns and Best Practices

by John P. Doran, Matt Casanova
April 2017
Beginner to intermediate
394 pages
9h 16m
English
Packt Publishing
Content preview from Game Development Patterns and Best Practices

Introduction to scripting languages

A scripting language is a programming language that allows scripts to be written for it. A script is a program that can be executed without being compiled in one of a few different ways. Scripting languages are also sometimes referred to as very high-level programming languages, as they operate at a high level of abstraction, being very fast to learn how to write in.

Scripting languages also have the advantage of taking care of a lot of things that programmers would need to take care of, such as garbage collection, memory management, and pointers, which often confuse non-developers. Even a visual editor such as Unreal 4's blueprints is still a scripting language, as it accomplishes the same thing as a written ...

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Publisher Resources

ISBN: 9781787127838