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Game Development Patterns and Best Practices
book

Game Development Patterns and Best Practices

by John P. Doran, Matt Casanova
April 2017
Beginner to intermediate
394 pages
9h 16m
English
Packt Publishing
Content preview from Game Development Patterns and Best Practices

The game development cycle

Game development is a process, and different people have different names and/or phrases for each of these steps, but most people can agree that, for commercial game development, there are three main phases:

  • Pre-Production
  • Production
  • Post-Production

Each of these states has their own steps within them as well. Due to page constraints, I'm unable to write about the entire process, but we will be focusing on the Production aspect of development, since that's where the most relevant content will be for our readers.

If you are interested in learning more about the different aspects of the game development process, check out https://en.wikipedia.org/wiki/Video_game_development#Development_process.

During game development, ...

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Publisher Resources

ISBN: 9781787127838