Skip to Content
Killer Game Programming in Java
book

Killer Game Programming in Java

by Andrew Davison
May 2005
Intermediate to advanced
998 pages
26h
English
O'Reilly Media, Inc.
Content preview from Killer Game Programming in Java

Sleeping Better

The animation loop in run() depends on a good timer and the accuracy of the sleep() call. The previous major section dealt with alternatives to currentTimeMillis(). In this section, I consider ways of improving the sleep() code in run(), so the required frame rate is consistently achieved.

The SleepAcc class measures sleep accuracy. Example 2-4 calls sleep() with increasingly small values and measures the actual sleep time using the Java 3D timer.

Example 2-4. Measuring sleep() accuracy

import java.text.DecimalFormat;
import com.sun.j3d.utils.timer.J3DTimer;

public class SleepAcc
{
  private static DecimalFormat df;

  public static void main(String args[])
  {
    df = new DecimalFormat("0.##");  // 2 dp

    // test various sleep values
    sleepTest(1000);
    sleepTest(500);
    sleepTest(200);
    sleepTest(100);
    sleepTest(50);
    sleepTest(20);
    sleepTest(10);
    sleepTest(5);
    sleepTest(1);
  } // end of main()


  private static void sleepTest(int delay)
  {
    long timeStart = J3DTimer.getValue();

    try {
      Thread.sleep(delay);
    }
    catch(InterruptedException e) {}

    double timeDiff =
       ((double)(J3DTimer.getValue() - timeStart))/(1000000L);
    double err = ((delay - timeDiff)/timeDiff) * 100;

    System.out.println("Slept: " + delay + " ms  J3D: " +
                          df.format(timeDiff) + " ms  err: " +
                          df.format(err) + " %" );
  }  // end of sleepTest()

} // end of SleepAcc class

The difference between the requested and actual sleep delay is negligible for times of 50 ms or more and gradually increases to a +/-10 to 20 percent error at 1 ms. A typical ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Learning Java Through Games

Learning Java Through Games

Lubomir Stanchev

Publisher Resources

ISBN: 0596007302Errata Page