Testing the Loaders
The constructor for LoadersTests
creates the images canvas (a SoundsPanel
object) and the rest of the GUI, and it initializes the loaders:
// the clip and midi sound information files, located in Sounds/ private final static String SNDS_FILE = "clipsInfo.txt"; private final static String MIDIS_FILE = "midisInfo.txt"; // global variables private ClipsLoader clipsLoader; private MidisLoader midisLoader; public LoadersTests() { super( "Sounds Tests" ); Container c = getContentPane(); c.setLayout( new BorderLayout() ); SoundsPanel sp = new SoundsPanel(this); // the images canvas c.add( sp, BorderLayout.CENTER); initGUI(c); // the rest of the controls // initialise the loaders clipsLoader = new ClipsLoader(SNDS_FILE); clipsLoader.setWatcher("dog", this); // watch the dog clip midisLoader = new MidisLoader(MIDIS_FILE); midisLoader.setWatcher(this); // watch the midi sequence addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent ev) { midisLoader.close(); // shut down the sequencer System.exit(0); } }); pack(); setResizable(false); // fixed size display centerFrame(); // placed in the center of the screen setVisible(true); }
Watching the Loaders
As part of the loaders setup, setWatcher()
is called in the ClipsLoader
and MidisLoader
objects:
clipsLoader.setWatcher("dog", this); // watch the dog clip midisLoader.setWatcher(this); // watch midi playing
A call to setWatcher()
tells the loader that this object (LoadersTest
) should be notified whenever ...
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