Skip to Content
Killer Game Programming in Java
book

Killer Game Programming in Java

by Andrew Davison
May 2005
Intermediate to advanced
998 pages
26h
English
O'Reilly Media, Inc.
Content preview from Killer Game Programming in Java

The Floor

The floor is made of tiles created with my ColouredTiles class, and axis labels made with the Java 3D Text2D utility class. Figure 15-5 shows the floor branch, previously hidden inside a "Floor Branch" box in Figure 15-3.

Floor branch of the scene graph

Figure 15-5. Floor branch of the scene graph

The floor subgraph is constructed with an instance of my CheckerFloor class and made available via the getBG() method:

    sceneBG.addChild( new CheckerFloor().getBG() );  // add the floor

The CheckerFloor() constructor uses nested for loops to initialize two ArrayLists. The blueCoords list contains all the coordinates for the blue tiles, and greenCoords holds the coordinates for the green tiles. Once the ArrayLists are filled, they are passed to ColouredTiles objects, along with the color that should be used to render the tiles. A ColouredTiles object is a subclass of Shape3D, so can be added directly to the floor's graph:

    floorBG.addChild( new ColouredTiles(blueCoords, blue) );
    floorBG.addChild( new ColouredTiles(greenCoords, green) );

The red square at the origin (visible in Figure 15-1) is made in a similar way:

 Point3f p1 = new Point3f(-0.25f, 0.01f, 0.25f); Point3f p2 = new Point3f(0.25f, 0.01f, 0.25f); Point3f p3 = new Point3f(0.25f, 0.01f, -0.25f); Point3f p4 = new Point3f(-0.25f, 0.01f, -0.25f); ArrayList oCoords = new ArrayList(); oCoords.add(p1); oCoords.add(p2); oCoords.add(p3); oCoords.add(p4); floorBG.addChild( ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Learning Java Through Games

Learning Java Through Games

Lubomir Stanchev

Publisher Resources

ISBN: 0596007302Errata Page