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Killer Game Programming in Java
book

Killer Game Programming in Java

by Andrew Davison
May 2005
Intermediate to advanced
998 pages
26h
English
O'Reilly Media, Inc.
Content preview from Killer Game Programming in Java

Firewalls

Firewalls are unfortunately a part of today's networking experience. Most companies, government institutions, universities, and so on, utilize firewalls to block access to the wider Internet: socket creation on all nonstandard ports, and most standard ones, are typically prohibited, and web pages must be retrieved through a proxy that filters (limits) the traffic.

Tip

The firewall-related examples in this section can be found in the NetBasics/Firewall/ directory.

This situation means that the code described so far may not work because it requires the creation of sockets. The DayPing example given below is a Java application that attempts to contact a "time-of-day" server. The example below uses the server at the National Institute of Standards and Technology in Boulder, Colorado:

    >java DayPing time-A.timefreq.bldrdoc.gov
    time-A.timefreq.bldrdoc.gov is alive at

    53394 05-01-24 09:16:12 00 0 0 525.7 UTC(NIST) *

DayPing opens a socket to the host at port 13, where the standard time-of-day service is listening. The response is printed out using println() after layering a BufferedReader stream on top of the network link:

 public class DayPing { public static void main(String args[]) throws IOException { if (args.length != 1) { System.out.println("usage: java DayPing <host> "); System.exit(0); } Socket sock = new Socket(args[0],13); // host and port BufferedReader br = new BufferedReader( new InputStreamReader( sock.getInputStream() ) ); System.out.println( args[0] + " is alive at ...
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Publisher Resources

ISBN: 0596007302Errata Page