Skip to Content
Killer Game Programming in Java
book

Killer Game Programming in Java

by Andrew Davison
May 2005
Intermediate to advanced
998 pages
26h
English
O'Reilly Media, Inc.
Content preview from Killer Game Programming in Java

Grouping the Boids

The FlockBehavior class is a flock manager and, consequently, must maintain a list of boids. The obvious data structure for the task is an ArrayList, but there's a subtle problem: boids may be deleted from the list, as when a prey boid is eaten. This can cause synchronization problems because of the presence of multiple behavior threads in the application.

For example, the PredatorBehavior thread may delete a prey boid from the prey list at the same time that PreyBehavior is about to access the same boid in the list. The solution is to synchronize the deleting and accessing operations so they can't occur simultaneously. This is the purpose of the BoidsList class:

    public class BoidsList extends ArrayList
    {
      public BoidsList(int num)
      {  super(num);  }
   
      synchronized public Boid getBoid(int i)
      // return the boid if it is visible; null otherwise
      { if (i < super.size())
          return (Boid)get(i);
        return null;
      }
   
     synchronized public boolean removeBoid(int i)
     // attempt to remove the i'th boid
     { if (i < super.size()) {
          super.remove(i);
          return true;
       }
       return false;
     }
   
    }  // end of BoidsList class

Another consequence of the dynamic change of the boids list is that code should not assume that the list's length stays the same. This means, for instance, that for loops using the list size should be avoided. If a for loop was utilized, then a change in the boids list may cause a boid to be processed twice, or skipped, because of its index position changing.

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Learning Java Through Games

Learning Java Through Games

Lubomir Stanchev

Publisher Resources

ISBN: 0596007302Errata Page