Skip to Content
Killer Game Programming in Java
book

Killer Game Programming in Java

by Andrew Davison
May 2005
Intermediate to advanced
998 pages
26h
English
O'Reilly Media, Inc.
Content preview from Killer Game Programming in Java

MIDI

The previous section looked at the basic support in the Java Sound API for playing sampled audio. Now, I'll consider the other major part of the API, which is its support for playing MIDI sequences.

A key benefit of the MIDI is that it represents musical data in an efficient way, leading to drastic reductions in file sizes compared to sampled audio. For instance, files containing high-quality stereo sampled audio require about 10 MB per minute of sound, while a typical MIDI sequence may need less than 10 KB.

The secret to this phenomenal size reduction is that a MIDI sequence stores "instructions" for playing the music rather than the music itself. A simple analogy is that a sequence is the written score for a piece of music rather than a recording of it.

The drawback is that the sequence must be converted to audio output at runtime. This is achieved using a sequencer and synthesizer. Their configuration is shown in greatly simplified form in Figure 7-8.

A MIDI sequencer and synthesizer

Figure 7-8. A MIDI sequencer and synthesizer

A MIDI sequencer allows MIDI data sequences to be captured, stored, edited, combined, and performed, while the MIDI data's transformation into audio is being carried out by the synthesizer.

Continuing my analogy, the sequencer is the orchestral conductor who receives the score to play, perhaps making changes to it in the process. The synthesizer is the orchestra, made up of musicians playing ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Learning Java Through Games

Learning Java Through Games

Lubomir Stanchev

Publisher Resources

ISBN: 0596007302Errata Page