Skip to Content
Killer Game Programming in Java
book

Killer Game Programming in Java

by Andrew Davison
May 2005
Intermediate to advanced
998 pages
26h
English
O'Reilly Media, Inc.
Content preview from Killer Game Programming in Java

Storing Midi Information

A MidiInfo object holds a single MIDI sequence and a reference to the sequencer created in MidisLoader. This allows it to play, stop, pause, and resume a clip, and make it loop.

The constructor is passed the sequence's name, filename, and the sequencer reference, and then it loads the sequence using MidiSystem.getSequence(). A sequence is played by loading it into the sequencer and starting the sequence:

    public void play(boolean toLoop)
    {
      if ((sequencer != null) && (seq != null)) {
        try {
          sequencer.setSequence(seq);   // load sequence into sequencer
          sequencer.setTickPosition(0); // reset to the start
          isLooping = toLoop;
          sequencer.start();            // play it
        }
        catch (InvalidMidiDataException e) {
          System.out.println("Invalid midi file: " + filename);
        }
      }
    }

The Sequencer class has several loop() methods, but they aren't used here. A similar coding technique is employed as in ClipInfo: A global isLooping Boolean is set to true and employed later by tryLooping(). This permits us to trigger a callback in a watcher at the end of each iteration.

Stopping Sequences

Stopping a sequence with Sequencer.stop() causes it to stop at its current position. More importantly, no metaevent is generated unless the stopping coincides with the end of the track. In order to generate an event, my stop() method "winds" the sequence to its end:

 public void stop() { if ((sequencer != null) && (seq != null)) { isLooping = false; if (!sequencer.isRunning()) // the sequence may be paused sequencer.start(); ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Learning Java Through Games

Learning Java Through Games

Lubomir Stanchev

Publisher Resources

ISBN: 0596007302Errata Page