Blender User Interface
As mentioned before, Blender’s UI is different from the UI in other software. The main thing you’ll notice once you start using Blender’s interface is that it is made up of what are called areas (also known as frames). You can split and join areas to create your own workspace, depending on what you feel more comfortable with or what task you need to accomplish. If you need further help with the interface, you can find a video tutorial included on the book’s companion website (www.informit.com/title/9780133886177) with downloadable files that explain the basics of this chapter.
Each area can show different tool sets and views, called editors. Each part of Blender, or each task you can perform with it, is developed in a ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access