October 2014
Beginner
352 pages
11h 20m
English
Every single 3D model is made out of the same three elements: vertices, edges, and faces. A vertex is a point in space. When you connect two vertices, you’ve created an edge and if you connect three or more vertices in a closed loop, then you’ve created a face. A face is basically a polygon. You can see these elements in Figure 6.1.
Figure 6.1 Vertices, edges, and faces—the elements that make up every 3D mesh
There are three types of faces: triangles, quads (four-sided faces), and n-gons (faces with more than four sides). In 3D, there is a “rule” that, if you can, you should use four-sided faces everywhere. ...
Read now
Unlock full access