October 2014
Beginner
352 pages
11h 20m
English
The purpose of a good rig is to make it easier for an animator to control a character. In Blender, rigs are called armatures. An armature is like a container, inside of which you have the bones that comprise the rig. Here is a list of the elements that make up a rig:
Bones: Everything inside a rig is made of bones and the bones can have different uses, depending on how you set them up.
Control bones: When you are posing the character, it’s very helpful if you have certain bones that are made specifically for controlling how the ...
Read now
Unlock full access