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Learning Blender: A Hands-On Guide to Creating 3D Animated Characters
book

Learning Blender: A Hands-On Guide to Creating 3D Animated Characters

by Oliver Villar
October 2014
Beginner
352 pages
11h 20m
English
Addison-Wesley Professional
Content preview from Learning Blender: A Hands-On Guide to Creating 3D Animated Characters

Creating Lights That Match the Footage

Knowing how lights and shadows work in the real world, you can start creating lights in your 3D scene. Again, even the light settings are slightly different between the two render engines, but the illumination you have to achieve is similar, so let’s go through the list of things you’ll need to light this scene:

1. Of course, to see how the shadows will appear on the ground, you’ll need to create a plane for the floor to receive those shadows. For now, just create a plane and adjust its size so that it fits the area where the character is walking and is wide enough to receive Jim’s shadows.

2. Next, you’ll need a directional sun light that mimics the direction of the main light source for the original scene. ...

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Publisher Resources

ISBN: 9780133886283Purchase book