October 2014
Beginner
352 pages
11h 20m
English
It’s important to see the UVs while you work on the textures so you can see if the textures fit the model and make sure they will project correctly onto the model later on. Let’s go through the steps you need to follow in order to export your UVs into an image file.
Caution
When you have UVs of different objects, as in Jim’s case, the exporting procedure is a little different than if you just have a single object: you need to select all those objects first and join them (Ctrl + J). This will probably mess up your model, so make sure you only do this for the purpose of exporting the UVs; then, without saving your changes, reload the file to its previous state before you joined the objects. When you join all these ...
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